Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Table pyramid Edit
Does anybody know what the small black pyramids on every table in Ten Forward are for? Can they be used to order something or to make a waiter come to the table? Don't know, never saw anybody press the buttons, at least not in Ten Forward, as Deanna Troi and Alexander Rozhenko seem to use the pyramid as a game while waiting during Worf's operation in "Ethics".
Here's a pic anyway:
It certainly looks like it could be a game, in particular, the little 4-way buttons on the left of the device look like directional buttons. However, like you said, there's been no actual reference to it. It might be some sort of multi-purpose device, incorporating a signal to a waiter, a mini-game, and salt and pepper all in one for all we know! Zsingaya 20:56, 23 March 2006 (UTC)
- Smokeless ashtray, mosquito repeller, or simply an objet d'art. Who else wants to guess. --Alan del Beccio 21:00, 23 March 2006 (UTC)
- Alas - we'll never know... ;-) --Jörg 21:10, 23 March 2006 (UTC)
- Indeed, we may never know. However, if I was to guess, I would surmise it is a multi-use object for calling waiters, playing games while waiting for orders, accessing the computer, etc. - Enzo Aquarius 21:25, 23 March 2006 (UTC)
- Ah well, here's the pic from "Ethics", might shed some more light on the whole "riddle"... ;-) --Jörg 21:45, 23 March 2006 (UTC)
- Found it! :-)
- So it is a game then. It appears that a number of games in Ten-Forward are actually real life games in present time. Good find! - Enzo Aquarius 21:56, 23 March 2006 (UTC)
Is this article supposed to be in-universe pov or production pov? At the moment, it seems to go back and forth. --From Andoria with Love 22:15, 8 October 2006 (UTC)
- This obviously has potential for both, but considering the current POV, I've placed the real world template on the page. In the meantime, the article could be rewritten in the Trek POV and the infomation about it being a real game (though technically not a Star Trek game as the category suggests) would be in the background. --Alan del Beccio 19:15, 28 October 2006 (UTC)
What is this game?Edit
take a look at this game. it was played in ten forward. i would like to know which episode it was played and who played it. if you know, please respond. thanks --bruce
- Greetings, and welcome to Memory Alpha! You'll find all your answers in this article: Pair Match. The game you mentioned above is actually a real-life game. Also, take a look at the message I left on your user page. With the links I gave you, you can learn how to properly set up images you upload to Memory Alpha. Also, make sure to sign all forum messages/talk page messages with your signature using four tildes (~~~~), this generates an automated signature. Thanks and welcome! - Enzo Aquarius 15:42, 8 October 2006 (UTC)
Pyramid-shaped electronic sound-pattern toy-gameEdit
There was a small electronic game seen in an episode of (TNG? that I think Data was playing against someone in Ten Forward), that I'm trying to find the name of. (I also played with one briefly, it was an (obscure?) toy from Japan in the 1980s).
Description: It had a square white plastic base (about 4"x4"x2") with a clear plastic pyramid on top, and on the face of the base that was visible through the pyramid was a LED (6x6 grid?) display. There were buttons on two facing sides of the base, which each player could use to highlight one of the grid squares. The grid squares were used for various pattern matching games, using a set of sound samples (short note sequences? sound effects?) randomly linked to each square. It could be played with a partner or against the computer. If my memory serves me correctly...
Any of that ring a bell? Hopefully it makes sense, at least. :) Thanks. -- 22.214.171.124 06:16, 31 May 2008 (UTC)
- We need a better way to highlight this prop/game...it certainly gets a lot of questions. --Alan 16:02, 7 June 2008 (UTC)