Memory Alpha
Memory Alpha
(+info)
m (Robot: Automated text replacement (-phase pistol +phase-pistol))
Tag: apiedit
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
  +
{{at|xx}}
[[File:Stun grenade, Shockwave I.jpg|thumb|A stun grenade.]]
 
[[File:Stun grenade, activated.jpg|thumb|An activated stun grenade.]]
+
[[File:MACO stun grenade.jpg|thumb|A stun grenade]]
 
[[File:Stun grenade, activated.jpg|thumb|An activated stun grenade]]
A '''stun grenade''' was a [[weapon]] designed to [[stun]] targets, in much the same way as a [[phase pistol]] set to stun.
 
  +
A '''stun grenade''' was a hand-thrown [[weapon]] utilized by both [[Starfleet]] and [[MACO]]s in the [[22nd century]]. Designed with a time-delay setting, stun grenades were capable of incapacitating the enemy without causing permanent physical damage, in much the same way as a [[phase-pistol]] [[Stun setting|set to stun]].
   
  +
In [[2151]], [[Sub-Commander]] [[T'Pol]], [[first officer]] of the {{EnterpriseNX}}, suggested using stun grenades to forcibly remove the descendants of [[Human]] colonists on planet [[Terra Nova]], known as "[[Novan]]s," from the tunnels which they had established beneath the surface. ({{ENT|Terra Nova}})
Both [[Starfleet]] and the [[Military Assault Command Operations]] utilized this type of hand-held weapon during the [[22nd century]]. These grenades are designed to have time-delay function.
 
   
  +
[[2152|The next year]], [[Captain]] [[Jonathan Archer|Archer]], [[Commander]] [[Charles Tucker III|Tucker]], and T'Pol, utilized stun grenades in a raid of a [[Suliban Stealth Cruiser]], during their attempt to obtain evidence that the [[Suliban Cabal]] had framed them for the destruction of a colony at [[Paraagan II]]. ({{ENT|Shockwave}})
In [[2151]], [[T'Pol]] proposed to [[Captain]] [[Jonathan Archer|Archer]] to use stun grenades to forcibly remove the "[[Novan]]s" from their tunnels. ({{ENT|Terra Nova}})
 
   
  +
Shortly into their mission in the [[Delphic Expanse]], ''Enterprise'' was raided by [[Osaarian]] [[pirate]]s. During their attempts to subdue the Osaarians, Captain Archer ordered a MACO to utilize a stun grenade to neutralize one of them in the [[armory]], as using their phase weapons in such close proximity to armed [[photonic torpedo]]es was too dangerous. The stun grenade proved ineffective, however, as the Osaarian was able to [[beam]] away before it went off. Amongst other items stolen by the pirates were two dozen stun grenades. ({{ENT|Anomaly}})
In late [[2152]], a stun grenade with a three-second delay was used during the boarding-assault of a [[Suliban stealth cruiser]] by the crew of [[Enterprise (NX-01)|''Enterprise'']]. ({{ENT|Shockwave}})
 
   
  +
During a Starfleet [[mutiny]] in [[January]] [[2154]], a stun grenade was lobbed inside an [[airlock]] aboard a [[crash landing|crashed]] [[Xindi-Insectoid starship]] by [[Commander]] [[Charles Tucker III]]. The weapon's detonation rendered two [[Military Assault Command Operations|MACO]] [[guard]]s unconscious, inside the airlock. ({{ENT|Hatchery}})
The [[2153|following year]], while ''Enterprise'' was in the [[Delphic Expanse]], it was raided by an [[Osaarian]] starship. During their raid, Archer ordered a MACO soldier to utilize a stun grenade to neutralize the intruders, but the Osarrians managed to beam away before the grenade went off. The pirates made off with several items from weapons storage, including: three [[photonic torpedo]]es, a case of [[plasma rifle]]s, two dozen stun grenades. ({{ENT|Anomaly}})
 
   
Archer ordered the [[MACO]]s to use a stun grenade to subdue their opposition during their raid of a [[Illyrian starship]]. ({{ENT|Damage}})
+
In [[2154]], stun grenades were used by the ''Enterprise'' crew during their raid of an [[Illyrian starship]], designed to forcibly obtain their [[primary warp coil]]. ({{ENT|Damage}})
   
In [[2154]], the MACOs utilized a stun grenade to incapacitate two [[Xindi-Reptilian]]s during a mission to rescue [[Hoshi Sato]] from a Reptilian ship. ({{ENT|Countdown}})
+
Later that year, [[Major]] [[J. Hayes|Hayes]] and a team of MACOs used a stun grenade to incapacitate two [[Xindi-Reptilian]]s during a boarding mission to a [[Xindi-Reptilian warship]] aimed at rescuing [[Ensign]] [[Hoshi Sato]], who had been kidnapped by the Reptilians. ({{ENT|Countdown}})
  +
  +
{{bginfo|Although the script of "Countdown" referred to this device as a "grenade", the script also stated, "''This was clearly not a stun grenade.''"}}
  +
  +
In [[2155]] in [[mirror universe|a parallel universe]], {{mu|T'Pol}} used a stun grenade to incapacitate two MACOs who were guarding Captain [[Maximilian Forrest|Forrest]], who had been imprisoned by Commander {{mu|Jonathan Archer}}, and subsequently break him out of the [[brig]]. ({{ENT|In a Mirror, Darkly}})
 
{{bginfo|Several prop stun grenades were sold off on the [[It's A Wrap! sale and auction]] on eBay. ''{{stala|8766}} {{stala|8296}}''}}
  +
  +
== See also ==
  +
* [[Charge]]
  +
* [[Photon grenade]]
  +
  +
== External link ==
  +
* {{wikipedia}}
   
==Background==
 
Two prop stun grenades were sold off on the [[It's A Wrap! sale and auction]] on eBay. {{stala|8766}}
 
 
 
[[de:Betäubungsgranate]]
 
[[de:Betäubungsgranate]]
 
[[Category:Hand-held weapons]]
 
[[Category:Hand-held weapons]]

Revision as of 01:16, 28 February 2016

AT: "xx"

MACO stun grenade

A stun grenade

Stun grenade, activated

An activated stun grenade

A stun grenade was a hand-thrown weapon utilized by both Starfleet and MACOs in the 22nd century. Designed with a time-delay setting, stun grenades were capable of incapacitating the enemy without causing permanent physical damage, in much the same way as a phase-pistol set to stun.

In 2151, Sub-Commander T'Pol, first officer of the Enterprise NX-01, suggested using stun grenades to forcibly remove the descendants of Human colonists on planet Terra Nova, known as "Novans," from the tunnels which they had established beneath the surface. (ENT: "Terra Nova")

The next year, Captain Archer, Commander Tucker, and T'Pol, utilized stun grenades in a raid of a Suliban Stealth Cruiser, during their attempt to obtain evidence that the Suliban Cabal had framed them for the destruction of a colony at Paraagan II. (ENT: "Shockwave")

Shortly into their mission in the Delphic Expanse, Enterprise was raided by Osaarian pirates. During their attempts to subdue the Osaarians, Captain Archer ordered a MACO to utilize a stun grenade to neutralize one of them in the armory, as using their phase weapons in such close proximity to armed photonic torpedoes was too dangerous. The stun grenade proved ineffective, however, as the Osaarian was able to beam away before it went off. Amongst other items stolen by the pirates were two dozen stun grenades. (ENT: "Anomaly")

During a Starfleet mutiny in January 2154, a stun grenade was lobbed inside an airlock aboard a crashed Xindi-Insectoid starship by Commander Charles Tucker III. The weapon's detonation rendered two MACO guards unconscious, inside the airlock. (ENT: "Hatchery")

In 2154, stun grenades were used by the Enterprise crew during their raid of an Illyrian starship, designed to forcibly obtain their primary warp coil. (ENT: "Damage")

Later that year, Major Hayes and a team of MACOs used a stun grenade to incapacitate two Xindi-Reptilians during a boarding mission to a Xindi-Reptilian warship aimed at rescuing Ensign Hoshi Sato, who had been kidnapped by the Reptilians. (ENT: "Countdown")

Although the script of "Countdown" referred to this device as a "grenade", the script also stated, "This was clearly not a stun grenade."

In 2155 in a parallel universe, T'Pol used a stun grenade to incapacitate two MACOs who were guarding Captain Forrest, who had been imprisoned by Commander Jonathan Archer, and subsequently break him out of the brig. (ENT: "In a Mirror, Darkly")

Several prop stun grenades were sold off on the It's A Wrap! sale and auction on eBay. [1] [2]

See also

External link