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In [[2151]], [[Subcommander]] [[T'Pol]], [[first officer]] of the {{EnterpriseNX}}, suggested using stun grenades to forcibly remove the descendants of [[Human]] colonists on planet [[Terra Nova]], known as "[[Novan]]s," from the tunnels which they had established beneath the surface. ({{ENT|Terra Nova}})
 
In [[2151]], [[Subcommander]] [[T'Pol]], [[first officer]] of the {{EnterpriseNX}}, suggested using stun grenades to forcibly remove the descendants of [[Human]] colonists on planet [[Terra Nova]], known as "[[Novan]]s," from the tunnels which they had established beneath the surface. ({{ENT|Terra Nova}})
   
[[2152|The next year]], [[Captain]] [[Jonathan Archer|Archer]], [[Commander]] [[Charles Tucker III|Tucker]], and T'Pol, utilized stun grenades in a raid of a [[Suliban stealth cruiser]], during their attempt to obtain evidence that the [[Suliban Cabal]] had framed them for the destruction of a colony at [[Paraagan II]]. ({{ENT|Shockwave}})
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[[2152|The next year]], [[Captain]] [[Jonathan Archer|Archer]], [[Commander]] [[Charles Tucker III|Tucker]], and T'Pol, utilized stun grenades in a raid of a [[Suliban Stealth Cruiser]], during their attempt to obtain evidence that the [[Suliban Cabal]] had framed them for the destruction of a colony at [[Paraagan II]]. ({{ENT|Shockwave}})
   
 
Shortly into their mission in the [[Delphic Expanse]], ''Enterprise'' was raided by [[Osaarian]] [[pirate]]s. During their attempts to subdue the Osaarians, Captain Archer ordered a MACO to utilize a stun grenade to neutralize one of them in the [[armory]], as using their phase weapons in such close proximity to armed [[photonic torpedo]]es was too dangerous. The stun grenade proved ineffective, however, as the Osaarian was able to [[beam]] away before it went off. Amongst other items stolen by the pirates were two dozen stun grenades. ({{ENT|Anomaly}})
 
Shortly into their mission in the [[Delphic Expanse]], ''Enterprise'' was raided by [[Osaarian]] [[pirate]]s. During their attempts to subdue the Osaarians, Captain Archer ordered a MACO to utilize a stun grenade to neutralize one of them in the [[armory]], as using their phase weapons in such close proximity to armed [[photonic torpedo]]es was too dangerous. The stun grenade proved ineffective, however, as the Osaarian was able to [[beam]] away before it went off. Amongst other items stolen by the pirates were two dozen stun grenades. ({{ENT|Anomaly}})

Revision as of 22:45, 24 October 2015

AT: "xx"

MACO stun grenade

A stun grenade

Stun grenade, activated

An activated stun grenade

A stun grenade was a hand-thrown weapon utilized by both Starfleet and MACOs in the 22nd century. Designed with a time-delay setting, stun grenades were capable of incapacitating the enemy without causing permanent physical damage, in much the same way as a phase pistol set to stun.

In 2151, Subcommander T'Pol, first officer of the Enterprise NX-01, suggested using stun grenades to forcibly remove the descendants of Human colonists on planet Terra Nova, known as "Novans," from the tunnels which they had established beneath the surface. (ENT: "Terra Nova")

The next year, Captain Archer, Commander Tucker, and T'Pol, utilized stun grenades in a raid of a Suliban Stealth Cruiser, during their attempt to obtain evidence that the Suliban Cabal had framed them for the destruction of a colony at Paraagan II. (ENT: "Shockwave")

Shortly into their mission in the Delphic Expanse, Enterprise was raided by Osaarian pirates. During their attempts to subdue the Osaarians, Captain Archer ordered a MACO to utilize a stun grenade to neutralize one of them in the armory, as using their phase weapons in such close proximity to armed photonic torpedoes was too dangerous. The stun grenade proved ineffective, however, as the Osaarian was able to beam away before it went off. Amongst other items stolen by the pirates were two dozen stun grenades. (ENT: "Anomaly")

In 2154, stun grenades were used by the Enterprise crew during their raid of an Illyrian starship, designed to forcibly obtain their primary warp coil. (ENT: "Damage")

Later that year, Major Hayes and a team of MACOs used a stun grenade to incapacitate two Xindi-Reptilians during a boarding mission to a Xindi-Reptilian warship aimed at rescuing Ensign Hoshi Sato, who had been kidnapped by the Reptilians. (ENT: "Countdown")

Although the script of "Countdown" refers to this device as a "grenade", the script also states, "This was clearly not a stun grenade."

In 2155 in a parallel universe, T'Pol used a stun grenade to incapacitate two MACOs who were guarding Captain Forrest, who had been imprisoned by Commander Jonathan Archer, and subsequently break him out of the brig. (ENT: "In a Mirror, Darkly")

Two prop stun grenades were sold off on the It's A Wrap! sale and auction on eBay. [1]

See also

External link