Memory Alpha
Memory Alpha
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==Story==
 
==Story==
While exploring a distant region of space, the [[Enterprise|USS Enterprise (NCC-1701)]] came under attack by an unknown enemy. With massive damage to all areas of the ship, the food storage areas were contaminated and unusable. It is estimated that repairs to the warp engines would take eight days. With a M class planet in range [[James T. Kirk|Kirk]] beams down with [[Spock]], [[Doctor]] [[Leonard McCoy|McCoy]] and the ship's xenoethnologist Hernanda Dimas, to search for a protein source to replenish the supplies.
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While exploring a distant region of space, the [[Enterprise|USS Enterprise (NCC-1701)]] came under attack by an unknown enemy. With massive damage to all areas of the ship, the food storage areas were contaminated and unusable. It is estimated that repairs to the warp engines would take eight days. With a M class planet in range [[James T. Kirk|Kirk]] beams down with [[Spock]], [[Doctor]] [[Leonard McCoy|McCoy]] and the ship's xenoethnologist Hernanda Dimas, to search for a [[protein]] source to replenish the supplies.
   
 
==Gameplay==
 
==Gameplay==

Revision as of 00:49, 12 October 2006

File:Promethean prophecy pc game.jpg
Publisher: Simon and Schuster
Developer: TRANS Fiction Systems Corp
Released: 1986
Year: Unknown
Stardate: 3642.2
Platform: MS DOS
System Requirements:
  • IBM PC Compatibles
  • 128K RAM
  • MS DOS 2.11 or higher

Star Trek: The Promethean Prophecy is a text based game published by Simon and Schuster during the 20th anniversary of Star Trek.

Story

While exploring a distant region of space, the USS Enterprise (NCC-1701) came under attack by an unknown enemy. With massive damage to all areas of the ship, the food storage areas were contaminated and unusable. It is estimated that repairs to the warp engines would take eight days. With a M class planet in range Kirk beams down with Spock, Doctor McCoy and the ship's xenoethnologist Hernanda Dimas, to search for a protein source to replenish the supplies.

Gameplay

Gameplay is text based where the player uses commands to interact with the environment. The instruction manual contains a introduction story, list of available commands and options, and a section containing notes on effective crew management by Captain James T. Kirk. All of these are used as a guide in playing the game.

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