Real World article
(written from a Production point of view)

Star Trek: Infinite Space was an unreleased free-to-play casual MMO browser game originally set for release in the fall of 2011. The game was to have been set in the timeline of Star Trek: Deep Space Nine and published by Gameforge and developed by Keen Games. Michael Okuda and Denise Okuda worked as consultants on the game.

The script of the game and the missions were to be written by Lee Sheldon, with additional missions written by his son, Graham Sheldon. The game would have allowed the player to control Starfleet and Klingon starships. Cardassian starships were to have also appeared.

Chris Hülsbeck was intended to compose the soundtrack of the game. [1]

On 8 August 2012 Gameforge announced that the game had been cancelled as they were unable to find a partner to co-publish the game. They had been searching for one since Autumn 2011. [2]

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