Real world article
(written from a Production point of view)
(written from a Production point of view)
Issue 148 of Star Trek: Communicator was the February/March 2004 issue of the regular run.
Contents[]
Briefing[]
- Dan Madsen, "Star Trek Update: The ratings are up – and producer Rick Berman reveals what's on the way", pp. 13-16
- J. Kelley Burke, "Sensor Readings: 'Enterprise? Oh yes – weren't you one of the little people?'", pp. 18-23
Interview[]
- Dan Madsen, "Connor Trinneer: Catching up with "Trip" Tucker", pp. 24-30
- Kevin Dilmore, "'Patrol' into the Past: Tim Russ offers a wink at the roots of Star Trek", pp. 32-36
Feature[]
- Davis A. McIntee, "The Dark Side of Vulcan Logic", pp. 38-43
- James Careless, "From Model to CGI", pp. 44-51
- David Maddox, "Make it so, Computer: The history of Star Trek video games", pp. 52-57
- Kim Logie, "Crowning another Champ: Historic year for the annual Star Trek CCG world championships", pp. 58-59
Dossier[]
- Fleet File: "DY-100 class: SS Botany Bay", pp. 62-65
- Robert Rysztak, Rich Handley, "Rec Deck: One quarter impulse: replaying the Star Trek arcade games", pp. 66-69
- Richard Arnold, "Data Access: Mystery music, mystery sets, mystery faces, mystery plumbing!", pp. 70-73
- Terry Ray Hiller, "Building Treknology: Space sailing; Harnessing solar winds-now and in the future", pp. 74-77
- Jim Brumbaugh, "Great Material Continuum" (contemporary merchandise reviews), pp. 78-82
Issue 147 | Star Trek: Communicator Issue 148 – February/March 2004 |
Issue 149 |