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[[Image:BandaiPairMatch.jpg|thumb|Pair Match]][[Image:BandaiPairMatchTenFwd.jpg|thumb|Pair Match game units in [[Ten-Forward]]]]
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[[File:BandaiPairMatch.jpg|thumb|Pair Match]]
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[[File:BandaiPairMatchTenFwd.jpg|thumb|Pair Match game units in [[Ten Forward]]]]
 
[[File:Bandai pair match.jpg|thumb|Troi and Alexander playing]]
 
'''Pair Match''' is a tabletop electronic matching [[games|game]] for one or two players originally produced and marketed in {{y|1984}} by [[Bandai]] for the Japanese market. The game played like an audio version of ''Concentration'' – you need to match pairs of sound effects hidden behind squares on the display.
   
 
The game was used as a display piece in the [[Ten Forward]] lounge aboard the {{USS|Enterprise|NCC-1701-D|-D}} (much like the ''[[Terrace]]'' board game), but not primarily as a game unit. Rather, it was possibly meant to be a "wait call" device to signal a server over to your table.
'''Pair Match''' is a tabletop electronic matching [[games|game]] for 1 or 2 players originally produced and marketed in {{y|1984}} by [[Bandai]] for the Japanese market. The game played like an audio version of ''Concentration''--you need to match pairs of sound effects hidden behind squares on the display.
 
   
 
The unit was used as a game in the episode {{e|Ethics}}, where [[Deanna Troi]] and [[Alexander Rozhenko]] played it while waiting for [[Worf]] to undergo his spinal column replacement surgery.
The game was used as a display piece in the [[Ten-Forward]] Lounge aboard the [[USS Enterprise-D|USS ''Enterprise-D'']] (much like the [[Terrace]] board game), but not as a game unit. Rather, it was possibly meant to be a "wait call" device to signal a server over to your table.
 
   
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Also, a couple, sitting behind Troi and Worf is seen playing the game in Ten Forward when the crew was affected by [[Barclay's Protomorphosis Syndrome]] in the episode {{e|Genesis}}.
[[Image:BandaiPairMatchEthics.jpg|thumb|Troi and Alexander playing]]
 
The unit would be used as a game in {{TNG|Ethics}}, where [[Deanna Troi]] and [[Alexander Rozhenko]] are playing it while waiting for [[Worf]] to undergo his spinal cord replacement surgery.
 
   
Also, a couple, sitting behind Troi and Worf, is seen playing the game in Ten Forward when the crew is affected by [[Barclay's Protomorphosis Syndrome]]. ({{TNG|Genesis}})
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Another crewmember was seen playing with the game in {{e|The Vengeance Factor}} and it appeared prominently in the episode {{e|Ensign Ro}}.
   
 
[[Category:Electronic games]]
Another crewmember was seen playing with the game in {{TNG|The Vengeance Factor}}.
 
 
[[Category: Games]]
 

Revision as of 18:52, 23 March 2015

Template:Realworld

File:BandaiPairMatch.jpg

Pair Match

File:BandaiPairMatchTenFwd.jpg

Pair Match game units in Ten Forward

Bandai pair match

Troi and Alexander playing

Pair Match is a tabletop electronic matching game for one or two players originally produced and marketed in 1984 by Bandai for the Japanese market. The game played like an audio version of Concentration – you need to match pairs of sound effects hidden behind squares on the display.

The game was used as a display piece in the Ten Forward lounge aboard the USS Enterprise-D (much like the Terrace board game), but not primarily as a game unit. Rather, it was possibly meant to be a "wait call" device to signal a server over to your table.

The unit was used as a game in the episode "Ethics", where Deanna Troi and Alexander Rozhenko played it while waiting for Worf to undergo his spinal column replacement surgery.

Also, a couple, sitting behind Troi and Worf is seen playing the game in Ten Forward when the crew was affected by Barclay's Protomorphosis Syndrome in the episode "Genesis".

Another crewmember was seen playing with the game in "The Vengeance Factor" and it appeared prominently in the episode "Ensign Ro".