(written from a Production point of view)
- "Marauders" redirects here. You may also be looking for Ferengi marauders or the occupation marauder.
Enterprise discovers a deuterium mining colony that is being controlled by Klingon marauders. The crew trains the colonists to defend themselves and prepare for battle against their Klingon oppressors.
Archer, T'Pol and Tucker make a landing at a mining colony where they hope to make a trade for deuterium, but the colonists appear unwilling to trade even a small amount despite the fact that Enterprise has detected they have a large reserve. The colonists' leader, Tessic, states they are keeping this reserve for someone else and demands the Enterprise crew leave immediately as the colonists are anxiously preparing for the arrival of this other ship. By offering to help with repairs to some broken deuterium pumps however, the crew manages to make themselves more welcome. After further negotiations they strike a deal to exchange power cells and medical supplies in exchange for deuterium, though only if they also manage to help repair the pumps within two days. Upon further inspection of the colony the crew learns how poor the colony is despite its deuterium riches.
While the Enterprise is still in orbit around the colony, a Klingon starship arrives. Archer orders the Enterprise to hide from the Klingon ship, while he and the rest of the crew stay out of sight in the colony observing Tessic's meeting with the Klingons. The Klingons turn out not to be interested in any trade with the colony; instead, they expect to be simply given all the deuterium reserves. Because of their early arrival and the broken pumps the reserves are not at the expected level and the Klingon leader Korok turns violent against Tessic. Demanding that more deuterium be ready when they return within four days, the Klingons leave. Archer discusses the situation with Tessic, finding out that the Klingons have been bullying the colonists for some time already. While they did try to revolt, several colonists were killed in the attempt and Tessic now simply wants Enterprise to settle its deal and leave before the Klingons return.
After returning to Enterprise, Archer feels uncomfortable simply leaving the colony and wants to help. While T'Pol agrees interference would be allowable in this case, she argues it would only make matters worse for the colonists in the end as the Klingons will simply return when Enterprise is no longer around. Archer however returns to the colony to offer Enterprise's help not just to drive the Klingons off once, but to teach the colonists some self-defense.
After Tessic accepts Enterprise's help, Reed and Sato teach some of the colonists improved fire aim, while T'Pol and Mayweather teach them Vulcan weapon strike avoidance techniques. A plan is also set up to lure the Klingons into a deuterium field trap, which involves moving all of the colony's buildings.
When the Klingons return, the colonists and the Enterprise officers manage to successfully battle them and lure them into the trap, setting the field on fire to block their path. Tessic demands the Klingons to beam back to their starship and not to return as the colonists will be ready for them next time. Korok seems humiliated, denounces the colony's deuterium as worthless, not even fit for a Garbage scow, and beams back. Before finally leaving the colony, the Enterprise is granted a lot more deuterium than originally agreed to in the deal as a reward for their help.
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Memorable quotes Edit
"There's a saying on my world: 'Give a man a fish and he eats for a day. Teach him to fish and he eats for a lifetime.' "
- - Archer, quoting a Chinese proverb during a conversation with Tessic
"I sense what you're about to say is not going to make me happy."
- - Korok, to Tessic
"Klingons carry disruptors, but they prefer to use bladed weapons in combat. The two most common being the bat'leth, a curved, bilateral sword, and the mek'leth, two-pronged dagger. The bat'leth can decapitate its victim with one stroke, while the mek'leth is typically used to slash the throat... or disembowel."
- - T'Pol, to the miners
"You won't hurt me."
"It's not you that I'm worried about."
- - T'Pol and Mayweather, demonstrating Vulcan self-defense tactics to the miners
"PetaQ! You'll live to regret this!"
"If you're thinking about coming back, I wouldn't advise it. We'll be ready."
- - Korok trapped by a ring of fire while Tessic demands he and his fellow Klingons leave
Background information Edit
- The evasive techniques T'Pol teaches the colonists are drawn from the Vulcan martial art Suus Mahna, which is named after Mike Sussman.
- Among the recycled phasers used by the deuterium miners are Jem'Hadar hand phasers, Bajoran phaser rifles, and the Klingon sniper rifle from Star Trek VI: The Undiscovered Country.
- A Kreetassan merchant recommended the colony, probably because the Enterprise visited the Kreetassan homeworld in the previous episode.
- We learn that Phlox's osmotic eel (seen in "Broken Bow") is a female. In "Minefield", however, it was stated to be male.
- This episode was inspired by the feature film The Magnificent Seven, which itself was inspired by the Japanese film Seven Samurai. The colony represents the village in that film; the deuterium represents the rice; the Enterprise crew represent the seven heroes; etc.
- Both Larry Cedar and Bari Hochwald guest-starred in Star Trek: Deep Space Nine and Star Trek: Voyager. Cedar played Nydrom in "Armageddon Game" and Tersa in "Alliances", while Hochwald played Doctor Elizabeth Lense in "Explorers" and Brin in "Friendship One".
- Several items from this episode were sold off on the It's A Wrap! sale and auction on eBay, including a Klingon PADD pouch , a metal canteen , and a Klingon bat'leth strap. 
Links and references Edit
- Scott Bakula as Captain Jonathan Archer
- John Billingsley as Doctor Phlox
- Jolene Blalock as Sub-Commander T'Pol
- Dominic Keating as Lieutenant Malcolm Reed
- Anthony Montgomery as Ensign Travis Mayweather
- Linda Park as Ensign Hoshi Sato
- Connor Trinneer as Commander Charles "Trip" Tucker III
Guest stars Edit
- Larry Cedar as Tessic
- Steven Flynn as Maklii
- Bari Hochwald as E'Lis
- Jesse James Rutherford as Q'ell
- Robertson Dean as Korok
Uncredited co-stars Edit
- Brian Avery as Klingon marauder
- Michael Bailous as Klingon marauder
- Christopher Doyle as Klingon marauder
- Leigh Hennessy as colonist
- Dan McCann as Klingon marauder
- Pablo Soriano as Klingon marauder
- Unknown performers as
Stunt double Edit
arm; armory; artery; assignment patch; auto-suture; aye; bat'leth; beard; belt; binoculars; biosign; bird call; blood; book; bridge; cannon; canteen; canyon; captain; cardiostimulator; carpet; chair; circuit; colony; command chair; commander; communications; communicator; control arm; coolant line; corridor; cotton bud; cranial ridge; crawler; crew; cup; D5 class; dagger; day; death; Denobulan; desktop monitor; deuterium; deuterium field; deuterium pump; deuterium tank; disruptor; doctor; door; drill rig; drink; ear; Earth; engine; engineer; ensign; Enterprise NX-01; evasive technique; extraction pump; eye; father; fire; fire extinguisher; firework; first contact; fish; flashlight; food; forehead; fountain; freighter; garbage scow; gas giant; gully; gymnasium; hail; hand hold; headband; hexatriol; hill; homeworld; Human; imaging chamber; impulse; induction valve; ingestion; intercom; Kellenite ship; kilometer; Klaang; Klingon; Klingon battle cruiser; Klingon blade weapons; Klingon communicator; Klingon disruptor; Klingonese; Klingon High Council; Klingon ship; Korok's ship; Kreetassan; Kreetassan merchant; ladder; leg; lesion; lieutenant; liter; map; marauder; martial arts; medicine; mek'leth; merchant; meter; microscope; millibar; mining; mister; month; navorkot; neural shock kit; night; nutrient broth; orbit; osmotic eel; PADD; paper; phase inverter; phase-pistol; photograph; pilot; plasma; plasma burn; plasma rifle; power cell; power coupling; price; p'taQ; Q'ell's father; rank pip; ready room; release valve; remote control; rock; saying; scan; schematic; season; sensor; shib'a lizard; shuttlepod; Shuttlepod 1; sickbay; sink; sir; situation room; socks; south; spacedock; speaker; species; spotlight; star cluster; Starfleet; Starfleet Medical; starship; star system; sub-commander; Suliban; Suus Mahna; sweat; sword; table; tactical officer; tank; targ; targeting holo-emitter; target practice; tent; Tessic's species; Tessic's species homeworld; thruster control; torpedo; transporter; trap; throat; trousers; unnamed engineering tools; unnamed Humans; unnamed medications; unnamed members of Tessic's species; unnamed planet; unnamed plants; unnamed tools and technology; vascular adhesive; Vulcan; Vulcan uniform; warp; water; weapon; weapons locker; weather; week; welder; wellhead; window; winter; world; wrench; year; zipper
- "Marauders" at StarTrek.com, the official Star Trek website
- "Marauders" at Memory Beta, the wiki for licensed Star Trek works
- "Marauders" at Wikipedia
- "Marauders" at the Internet Movie Database
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