Fandom

Memory Alpha

Marauders (episode)

41,939pages on
this wiki
Add New Page
Discuss8 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Real World article
(written from a Production point of view)
"Marauders" redirects here. You may also be looking for Ferengi marauders or the occupation marauder.

Enterprise discovers a deuterium mining colony that is being controlled by Klingon marauders. The crew trains the colonists to defend themselves and prepare for battle against their Klingon oppressors.

Summary Edit

Archer, T'Pol, and Tucker make a landing at a mining colony where they hope to make a trade for deuterium, but the colonists appear unwilling to trade even a small amount despite the fact that Enterprise has detected they have a large reserve. The colonists' leader, Tessic, states they are keeping this reserve for someone else and demands the Enterprise crew leave immediately as the colonists are anxiously preparing for the arrival of this other ship. By offering to help with repairs to some broken deuterium pumps however, the crew manages to make themselves more welcome. After further negotiations they strike a deal to exchange power cells and medical supplies in exchange for deuterium, though only if they also manage to help repair the pumps within two days. Upon further inspection of the colony the crew learns how poor the colony is despite its deuterium riches.

D5 class tanker, aft view

Korok's ship in orbit over Tessic's colony

Korok, 2152

Korok, leader of the Klingon marauders

While the Enterprise is still in orbit around the colony, a Klingon starship arrives. Archer orders the Enterprise to hide from the Klingon ship, while he and the rest of the crew stay out of sight in the colony observing Tessic's meeting with the Klingons. The Klingons turn out not to be interested in any trade with the colony; instead, they expect to be simply given all the deuterium reserves. Because of their early arrival and the broken pumps the reserves are not at the expected level and the Klingon leader Korok turns violent against Tessic. Demanding that more deuterium be ready when they return within four days, the Klingons leave. Archer discusses the situation with Tessic, finding out that the Klingons have been bullying the colonists for some time already. While they did try to revolt, several colonists were killed in the attempt and Tessic now simply wants Enterprise to settle its deal and leave before the Klingons return.

After returning to Enterprise, Archer feels uncomfortable simply leaving the colony and wants to help. While T'Pol agrees interference would be allowable in this case, she argues it would only make matters worse for the colonists in the end as the Klingons will simply return when Enterprise is no longer around. Archer however returns to the colony to offer Enterprise's help not just to drive the Klingons off once, but to teach the colonists some self-defense.

After Tessic accepts Enterprise's help, Reed and Sato teach some of the colonists improved fire aim, while T'Pol and Mayweather teach them Vulcan weapon strike avoidance techniques. A plan is also set up to lure the Klingons into a deuterium field trap, which involves moving all of the colony's buildings.

When the Klingons return, the colonists and the Enterprise officers manage to successfully battle them and lure them into the trap, setting the field on fire to block their path. Tessic demands the Klingons to beam back to their starship and not to return as the colonists will be ready for them next time. Korok seems humiliated, denounces the colony's deuterium as worthless, not even fit for a garbage scow, and beams back. Before finally leaving the colony, the Enterprise is granted a lot more deuterium than originally agreed to in the deal as a reward for their help.

This episode or film summary is incomplete

This episode summary has been identified as lacking essential detail, and as such needs attention. Feel free to edit this page to assist with this expansion.

  • Please obey copyright policy; do not copy material from other sources without permission.

Memorable quotes Edit

"There's a saying on my world: 'Give a man a fish and he eats for a day. Teach him to fish and he eats for a lifetime.' "

- Archer, quoting a Chinese proverb during a conversation with Tessic


"I sense what you're about to say is not going to make me happy."

- Korok, to Tessic


"Klingons carry disruptors, but they prefer to use bladed weapons in combat. The two most common being the bat'leth, a curved, bilateral sword, and the mek'leth, two-pronged dagger. The bat'leth can decapitate its victim with one stroke, while the mek'leth is typically used to slash the throat... or disembowel."

- T'Pol, to the miners


"You won't hurt me."
"It's not you that I'm worried about."

- T'Pol and Mayweather, demonstrating Vulcan self-defense tactics to the miners


"PetaQ! You'll live to regret this!"
"If you're thinking about coming back, I wouldn't advise it. We'll be ready."

- Korok, trapped by a ring of fire while Tessic demands he and his fellow Klingons leave

Background information Edit

Klingon Marauders

This episode's cast of Klingons

Links and references Edit

Starring Edit

Guest stars Edit

Co-stars Edit

Uncredited co-stars Edit

Stunt double Edit

References Edit

arm; armory; artery; assignment patch; auto-suture; aye; bat'leth; beard; belt; binoculars; biosign; bird call; blood; book; bridge; cannon; canteen; canyon; captain; cardiostimulator; carpet; chair; circuit; colony; command chair; commander; communications; communicator; control arm; coolant line; corridor; cotton bud; cranial ridge; crawler; crew; cup; D5-class; dagger; day; death; Denobulan; desktop monitor; deuterium; deuterium field; deuterium pump; deuterium tank; disruptor; doctor; door; drill rig; drink; ear; Earth; engine; engineer; ensign; Enterprise NX-01; evasive technique; extraction pump; eye; father; fire; fire extinguisher; firework; first contact; fish; flashlight; food; forehead; fountain; freighter; garbage scow; gas giant; gully; gymnasium; hail; hand hold; headband; hexatriol; hill; homeworld; Human; imaging chamber; impulse; induction valve; ingestion; intercom; Kellenite ship; kilometer; Klaang; Klingon; Klingon battle cruiser; Klingon blade weapons; Klingon communicator; Klingon disruptor; Klingonese; Klingon High Council; Klingon ship; Korok's ship; Kreetassan; Kreetassan merchant; ladder; leg; lesion; lieutenant; liter; map; marauder; martial arts; medicine; mek'leth; merchant; meter; microscope; millibar; mining; mister; month; navorkot; neural shock kit; night; nutrient broth; orbit; osmotic eel; PADD; paper; phase inverter; phase-pistol; photograph; pilot; plasma; plasma burn; plasma rifle; power cell; power coupling; price; p'taQ; Q'ell's father; rank pip; ready room; release valve; remote control; rock; saying; scan; schematic; season; sensor; shib'a lizard; shuttlepod; Shuttlepod 1; sickbay; sink; sir; situation room; socks; south; spacedock; speaker; species; spotlight; star cluster; Starfleet; Starfleet Medical; starship; star system; sub-commander; Suliban; Suus Mahna; sweat; sword; table; tactical officer; tank; targ; targeting holo-emitter; target practice; tent; Tessic's species; Tessic's species homeworld; thruster control; torpedo; transporter; trap; throat; trousers; unnamed engineering tools; unnamed Humans; unnamed medications; unnamed members of Tessic's species; unnamed planet; unnamed plants; unnamed tools and technology; vascular adhesive; Vulcan; Vulcan uniform; warp; water; weapon; weapons locker; weather; week; welder; wellhead; window; winter; world; wrench; year; zipper

External links Edit


Previous episode:
"A Night in Sickbay"
Star Trek: Enterprise
Season 2
Next episode:
"The Seventh"

Also on Fandom

Random Wiki