Memory Alpha
Memory Alpha
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[[File:End program.jpg|thumb|A holographic program being terminated on a holodeck]]
A '''holoprogram''' (also called a '''[[holosuite]] program''' or a '''[[holodeck]] program''') is an interactive holographic program making use of [[hologram|holograms]], which is displayed via a series of [[holoemitter|holoemitters]]. Holoprograms are used for both entertainment and training purposes.
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A '''holographic program''' (also called a '''[[holosuite]] program''', '''[[holodeck]] program''', or '''holodeck [[simulation]]''') was an interactive [[computer]] program making use of [[hologram]]s which were displayed via a series of [[holoemitter]]s. ({{VOY|The Killing Game}}) Holoprograms were used for entertainment, training and investigative purposes. ({{TNG|Encounter at Farpoint|Code of Honor|A Matter of Perspective|Identity Crisis|Schisms}})
   
==See also==
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== See also ==
*[[Holoprograms|List of Holoprograms]]
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*[[Holographic programs|List of holographic programs]]
 
*[[Holocomic]]
 
*[[Holocomic]]
*[[Holonovel]]
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*[[Holographic novel]]
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[[de:Holoprogramm]]
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[[fr:Programme holographique]]
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[[nl:Holoprogramma]]
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[[Category:Computer technology]]

Revision as of 16:15, 17 September 2014

End program

A holographic program being terminated on a holodeck

A holographic program (also called a holosuite program, holodeck program, or holodeck simulation) was an interactive computer program making use of holograms which were displayed via a series of holoemitters. (VOY: "The Killing Game") Holoprograms were used for entertainment, training and investigative purposes. (TNG: "Encounter at Farpoint", "Code of Honor", "A Matter of Perspective", "Identity Crisis", "Schisms")

See also