Memory Alpha
Memory Alpha
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[[File:End program.jpg|thumb|A holographic program being terminated on a holodeck]]
 
[[File:End program.jpg|thumb|A holographic program being terminated on a holodeck]]
A '''holographic program''' (also called a '''[[holosuite]] program''', '''[[holodeck]] program''' or '''holodeck [[simulation]]''') was an interactive [[computer]] program making use of [[hologram]]s which were displayed via a series of [[holoemitter]]s. ({{VOY|The Killing Game}}) Holoprograms were used for entertainment, training and investigative purposes. ({{TNG|Encounter at Farpoint|Code of Honor|A Matter of Perspective|Identity Crisis|Schisms}})
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A '''holographic program''' (also called a '''[[holosuite]] program''', '''[[holodeck]] program''', or '''holodeck [[simulation]]''') was an interactive [[computer]] program making use of [[hologram]]s which were displayed via a series of [[holoemitter]]s. ({{VOY|The Killing Game}}) Holoprograms were used for entertainment, training and investigative purposes. ({{TNG|Encounter at Farpoint|Code of Honor|A Matter of Perspective|Identity Crisis|Schisms}})
   
 
== See also ==
 
== See also ==

Revision as of 16:15, 17 September 2014

End program

A holographic program being terminated on a holodeck

A holographic program (also called a holosuite program, holodeck program, or holodeck simulation) was an interactive computer program making use of holograms which were displayed via a series of holoemitters. (VOY: "The Killing Game") Holoprograms were used for entertainment, training and investigative purposes. (TNG: "Encounter at Farpoint", "Code of Honor", "A Matter of Perspective", "Identity Crisis", "Schisms")

See also