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[[File:Go board.jpg|thumb|A Go board with Go pieces.]] |
[[File:Go board.jpg|thumb|A Go board with Go pieces.]] |
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− | '''Go''' |
+ | '''Go''' was a [[game]] of strategy enjoyed by [[Charles Tucker III|Charles Tucker]]. He was quite proficient at the game, and kept the equipment needed to play in his [[quarters]] aboard the {{EnterpriseNX}}. |
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⚫ | Go is played by two players, one placing black stones and the other placing white stones upon a wooden board with a 19x19 grid drawn upon it. The object of the game is to surround territory on the board. If a stone or a group of stones is surrounded on all sides the stones are captured and removed from the board. The player with the most surrounded territory minus the amount of captured stones at the end of the game wins. |
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⚫ | {{bginfo|Go is also known as Igo, Weiqi and Baduk.|Go is played by two players, one placing black stones and the other placing white stones upon a wooden board with a 19x19 grid drawn upon it. The object of the game is to surround territory on the board. If a stone or a group of stones is surrounded on all sides the stones are captured and removed from the board. The player with the most surrounded territory minus the amount of captured stones at the end of the game wins.}} |
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== External links == |
== External links == |
Revision as of 10:12, 6 October 2010
Go was a game of strategy enjoyed by Charles Tucker. He was quite proficient at the game, and kept the equipment needed to play in his quarters aboard the Enterprise NX-01.
In 2153, Tucker played Go with the nameless Vissian cogenitor and was amazed when it beat him as he had not lost a game for the past two years. (ENT: "Cogenitor")
Go is also known as Igo, Weiqi and Baduk.
Go is played by two players, one placing black stones and the other placing white stones upon a wooden board with a 19x19 grid drawn upon it. The object of the game is to surround territory on the board. If a stone or a group of stones is surrounded on all sides the stones are captured and removed from the board. The player with the most surrounded territory minus the amount of captured stones at the end of the game wins.