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(covers information from several alternate timelines)
Battle stations was a general alarm used in naval operations (such as those that influenced the policies of Starfleet) when a starship was going into battle. On Federation starships, a battle stations alarm was usually made in addition to a red alert or, earlier, tactical alert alarm.
On Deep Space 9 and the USS Defiant, personnel carried type 2 phasers while a battle stations alarm was in effect. This practice was also adopted on the USS Enterprise-E by 2379. (DS9: "The Way of the Warrior", "Call to Arms"; Star Trek Nemesis)
In 2152, when developing the protocol that would eventually come to be known as "tactical alert," Lieutenant Malcolm Reed stated to Captain Jonathan Archer that he wanted it to be "something a bit more comprehensive than battle stations." After some persuading, Archer agreed to consider the idea, but told him to think of something "less aggressive" to call it than "battle stations." (ENT: "Singularity")
In 2155 in the mirror universe, Captain Jonathan Archer ordered all hands to battle stations on the USS Defiant as the ship intercepted a battle between the ISS Avenger and a group of four rebel starships. (ENT: "In a Mirror, Darkly, Part II")
In 2258 in the alternate reality, James T. Kirk, having just advanced to acting captain of the USS Enterprise, ordered that he wanted all departments at battle stations and ready in ten minutes as the ship pursued the Narada to Earth. (Star Trek)
In 2268, Captain James T. Kirk ordered all decks to battle stations on the USS Enterprise prior to an encounter with dikironium cloud creature with the note that it was not a drill. (TOS: "Obsession")
Not long after, when red alert sounded on the Enterprise, Lieutenant commander Jadzia Dax, who had been transported back in time with other members of the crew of the USS Defiant asked what they should do. Captain Benjamin Sisko replied that they should get to battle stations. (DS9: "Trials and Tribble-ations")
In 2368, when the long-term memories of the crew of the USS Enterprise-D were temporarily erased by the impostor Kieran MacDuff, they were led to believe that the Federation was at war with a species called the Lysians and that their orders were to destroy the Lysian Central Command. As the ship approached the central command Captain Jean-Luc Picard called for red alert and battle stations. (TNG: "Conundrum")
In 2369, when Counselor Deanna Troi and Lieutenant Commanders Data and Geordi La Forge visited a Romulan ship "frozen in time" that appeared to be attacking the Enterprise-D, they were surprised to discover that the crew were not at battle stations, but rather that the ship was on evacuation alert. This and other evidence led to them to realize that what was happening was most likely not a Romulan attack. (TNG: "Timescape")
That same year, when Cardassian vessels surrounded Deep Space 9, which had moved to stake a claim on the newly-discovered Bajoran wormhole, Major Kira Nerys created a bluff that the station was protected with a complement of nearly 5,000 photon torpedos and integrated phaser banks on all levels. While the ruse was briefly effectively, the bluff was soon called, forcing Kira to issue a call to battle stations. (DS9: "Emissary")
In 2371, Commander William T. Riker ordered all hands to battle stations on the Enterprise-D when a distress call from the Amargosa observatory stating that they were under attack. (Star Trek Generations)
That same year, during an attack by the Krenim in the Year of Hell, Captain Kathryn Janeway declared "All hands, battle stations. This is turning into the Week of Hell." Later, during that same alternate timeline, Commander Chakotay ordered all hands to battle stations prior to another Krenim attack. (VOY: "Year of Hell")
Also that same year, Captain Kathryn Janeway ordered battle stations during an apparent attack on Voyager by the dream species. The event, however, was actually a fiction created as part of a collective unconsciousness to trick the Voyager crew into believing they were still awake. (VOY: "Waking Moments")
|Colored alerts:||Red • Double Red • Yellow • Blue • Gray|
|General alerts:||Battle stations • "Brace for impact" • General quarters|
|Battle • Evacuation • Fire • Intruder • Perimeter • Proximity • Security • Standby • Tactical|